![]() Utilizing Steamworks Stats and Achievements API provides an easy and effective method of storing persistent gameplay stats and roaming Achievements. Here’s just some of the things that Steamworks.NET makes possible. Steamworks.NET was designed to follow as close to the native Valve provided C++ API as possible and boasts 100% coverage of the native Steamworks API across all interfaces! NET projects.Ī primary goal of Steamworks.NET is to be as easy to get started as possible, while maintaining a near 1:1 mapping of the Steamworks C++ API. You can use Steamworks.NET with Unity or non-Unity based. Steamworks.NET is a C# Wrapper for Valve’s Steamworks API and is completely free and open source under the permissive MIT license!
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